01-13-2022, 04:16 AM
(01-13-2022, 04:12 AM)Delirium Wrote:(01-13-2022, 04:07 AM)SilkiyTea Wrote: I have always viewed the lore as moderately flexible, I do not see any reason why that, with the proper dev, you cannot find a blacksmith who molds and shapes your Adamantite Bow into an Adamantite Staff with Orichalcum stats, and give it a unique name and unique body text.
Yes, I changed my Adamantite Staff pre-orch into an Adamantite Axe. But it was *Also made from a plain staff into a unique weapon, with a unique desc, unique sprite etc (Though I dont think a unique sprite will be needed here or available. Since I made my axe pre-axe sprite availability).
Because the bow literally does not exist. It's just a fill-in. The actual weapon is a part of her physical body. There is no bow to get smithed.
That sounds like it could be even more interesting dev. Though I don't know enough about demonic void shenanigans, there's nothing like icly trying to learn to mold, shape, and twist that physical part of her body to work better as a different weapon! Something that could be likened to how an Umbra shapeshifts its form to mimic another.
I'm just throwing out ideas here though. If a weapon swap isn't allowed oocly, than the next best bet is to find a new alternative to play around with the character. As someone who loves the idea of a weapon being 'apart of a persons body', I'd personally go for the self-mutilation and flesh warping twisty shenanigans. Or however Esra functions since I'm not sure!
To reiterate again though, this is just me throwing out ideas.
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