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Adventurer's Guild of Sarea

RaihexAdventurer's Guild of Sarea
Raihex
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#1
11-28-2021, 10:59 PM (This post was last modified: 11-28-2021, 11:00 PM by Raihex.)
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"The Adventurer's Guild of Sarea welcomes you, adventurer. Whether you are a mere explorer or seek glory, the Guild welcomes all to take on missions for the better of Sarea!"

When there's something strange in your neighbourhood,
who are you going to call?
The Adventurer's Guild, of course!

Information:
Quote:The Adventurer's Guild is an organisation created by Noah Alkahest in order to aid the denizens of Sarea with tasks that they themselves can not complete, whether it be a hunt of a certain monster or exploration of the unknown, the missions vary greatly.

If you travel to the middle camp of the Plains, you will be able to find this guild's current headquarters in one of the large tents of the encampment.

In order to guarantee the safety of the adventurers, a tier-based system has been put into place to limit the adventurers from taking on missions that are above their capabilities. The current tiers range from Copper Adventurer all the way to Adamantite Adventurer, all obtainable through success in missions. Glory awaits those who manage to climb all the way to Adamantite in this competitive scene.

As for gatherers and non-combatants, do not fear, for the missions do not always have to be combat-related.

There is but one 'law' to follow for all adventurers to remain apart of the guild;
"All adventurers are prohibited from joining war efforts against any of the established factions upon Sarea."

If you are interested in joining the Guild, see about approaching Noah Alkahest. In case you are unable to find them, you can fill out this form instead!


OOC:
This guild is focused on newbie-friendly content with extra focus on teaching the playerbase through small-scale events about the state of Sarea, as well as the lore of Verdict. Of course, higher-ranked missions will be given more significance in terms of world building, so whether you are a new player or already have an established character, you might find the Adventurer's Guild to be helpful.

Of course, do not despair if you are already apart of another faction or guild. The Adventurer's Guild serves as a neutral organisation, anyone can join, and anyone can quit at any point.

In case any Event Helpers/Masters are interested in creating missions for the Adventurer's Guild to take, feel free to hit me up on Discord, Raihex#3650. The help would be greatly appreciated.
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